# Bug reporting

**URL:** <https://forum.udo-audio.com/t/bug-reporting/994>\
**Category:** Super 6\
**Created:** [4 February 2022 00:12 UTC](https://forum.udo-audio.com/t/bug-reporting/994 "2022-02-04T00:12:07Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![softroom](https://dub1.discourse-cdn.com/flex017/user_avatar/forum.udo-audio.com/softroom/32/205_2.png) [@softroom](https://forum.udo-audio.com/u/softroom)\
**Post date:** [4 February 2022 08:52 UTC](https://forum.udo-audio.com/t/bug-reporting/994/2 "2022-02-04T08:52:41Z")

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LFO2/Resonance - I think you’ll find that it does _something_ but is way too subtle. This is either due to the smoothing applied in the matrix or the mod depths, never quite worked this one out.  
Hadn’t expected S&H from DDS2, maybe a feature request? I would definitely have liked noise colour to be swept via the tune control but, again, a feature request. I think if you want keyed S&H, you’d currently use LFO1 and key-sync it, making sure delay is as close to zero as poss.

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