# Delay diffusion \> Reverb

**URL:** <https://forum.udo-audio.com/t/delay-diffusion-reverb/60>\
**Category:** Feature Wish List\
**Created:** [11 December 2020 18:47 UTC](https://forum.udo-audio.com/t/delay-diffusion-reverb/60 "2020-12-11T18:47:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Zvuk](https://avatars.discourse-cdn.com/v4/letter/z/5f9b8f/32.png) [@Zvuk](https://forum.udo-audio.com/u/Zvuk)\
**Post date:** [11 December 2020 18:47 UTC](https://forum.udo-audio.com/t/delay-diffusion-reverb/60/1 "2020-12-11T18:47:37Z")

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Wish for added Delay effect parameters to alter delay pattern, diffusion and eq/color, accessed i.e via Shift+knob.

This would basically enable reverb, and anything in between, within the same algorithm.

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**Author:** ![trunkshow](https://avatars.discourse-cdn.com/v4/letter/t/85f322/32.png) [@trunkshow](https://forum.udo-audio.com/u/trunkshow)\
**Post date:** [7 October 2023 21:38 UTC](https://forum.udo-audio.com/t/delay-diffusion-reverb/60/2 "2023-10-07T21:38:10Z")

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I was thinking somewhat similarly, my thought was to have an actual reverb in series after the delay, shift-amount would activate it / add it to the mix, shift-time would control the size of it. Make it a generic but lush reverb. Shift-feedback could control some other useful reverb param.
