# Suonobuono Polyvera - Super 6 as a midi controller not working!

**URL:** <https://forum.udo-audio.com/t/suonobuono-polyvera-super-6-as-a-midi-controller-not-working/3467>\
**Category:** Super 6\
**Created:** [1 July 2025 09:55 UTC](https://forum.udo-audio.com/t/suonobuono-polyvera-super-6-as-a-midi-controller-not-working/3467 "2025-07-01T09:55:38Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Acidizer](https://avatars.discourse-cdn.com/v4/letter/a/49beb7/32.png) [@Acidizer](https://forum.udo-audio.com/u/Acidizer)\
**Post date:** [1 July 2025 09:55 UTC](https://forum.udo-audio.com/t/suonobuono-polyvera-super-6-as-a-midi-controller-not-working/3467/1 "2025-07-01T09:55:38Z")

</div>

I got a Polyvera but the Super 6 doesn’t work as a midi keyboard.

I got sound out of it twice, seemingly randomly. Once the note latched/hung. The other time an arp patch played, I couldn’t add any new notes, and once I disengaged the arp button on the Polyvera it stopped and it wouldn’t play any new notes.

JDXI worked fine as a controller for it.

Super 6 worked flawlessly as a midi keyboard for all my other modules/desktops.

Is there anything I can try while the dev works on a fix?

---

<div class="post-metadata">

**Author:** ![trond.olsen](https://avatars.discourse-cdn.com/v4/letter/t/a9a28c/32.png) [@trond.olsen](https://forum.udo-audio.com/u/trond.olsen)\
**Post date:** [1 July 2025 10:21 UTC](https://forum.udo-audio.com/t/suonobuono-polyvera-super-6-as-a-midi-controller-not-working/3467/2 "2025-07-01T10:21:23Z")

</div>

How is the midi wired?

---

<div class="post-metadata">

**Author:** ![Acidizer](https://avatars.discourse-cdn.com/v4/letter/a/49beb7/32.png) [@Acidizer](https://forum.udo-audio.com/u/Acidizer)\
**Post date:** [1 July 2025 11:24 UTC](https://forum.udo-audio.com/t/suonobuono-polyvera-super-6-as-a-midi-controller-not-working/3467/3 "2025-07-01T11:24:26Z")

</div>

5-pin midi.

There was a USB option in settings but I didn’t have the cable on hand.

I will try that, at least.

The dev wrote back and said hopefully a fix next week so that’s good.
