# Transposing Oscillators with Pedal/CV Mod

**URL:** <https://forum.udo-audio.com/t/transposing-oscillators-with-pedal-cv-mod/1240>\
**Category:** Tips & Tricks\
**Created:** [28 May 2022 18:26 UTC](https://forum.udo-audio.com/t/transposing-oscillators-with-pedal-cv-mod/1240 "2022-05-28T18:26:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Accretionist](https://avatars.discourse-cdn.com/v4/letter/a/898d66/32.png) [@Accretionist](https://forum.udo-audio.com/u/Accretionist)\
**Post date:** [28 May 2022 18:26 UTC](https://forum.udo-audio.com/t/transposing-oscillators-with-pedal-cv-mod/1240/1 "2022-05-28T18:26:19Z")

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Firstly, yes I am aware of the bender wheel but this always reverts to a default value. You can’t set it like a normal mod wheel.

The only way I have figured out how to do this is by mapping Pedal/CV to Env1 Sustain and then adjusting Env1 to DDS Modulator. Env1 Attack, Decay and Release all need to be set at zero or you get gliding. The downsides to this is A: upon release of the key, it reverts to the original pitch (unless Env2 Release is set to zero, but then you sacrifice long tails) and B: you get audible clicking due to the short attack/decay of Env1.

My workaround works well enough and you can tune the oscillators to your desired pitch/octave but perhaps someone else has a better technique for this?
