Feature request: ability to add a little hold after the attack for both envelopes. Debatable what span of hold times, I generally like it to make the attacks more “compressed” and chunky, so those are small hold times, under 100ms. I would lean towards those subtle holds vs long holds. Thanks!
This sounds like Decay Hold that was added as a shift function a few firmwares ago, IIRC. Page 52 of manual 4.0
Oh cool, I missed that.