Preset selection: anticipated behaviour?

Patch selection behaviour is not as I would expect. Could someone explain or confirm the following:

When I select a patch A1 eg. and press 1 again (without modifying anything nor using a pedal) the performance number button (“1”) starts blinking and sound settings change to a different sound.

  1. I would expect nothing to happen to sounds and settings (since nothing was edited). To be clear all happens within layer A
  2. Behaviour is not consistent: when I change patch to A2 and press “2” again, A2 will start blinking but I will hear the same sound I heard when A1 was blinking. Same happens when I go to A3 blinking, but when I go to A5 blinking, suddenly a totally different sound setting pops up and this “new” sound will select when I go back to A1 blinking. (Hope this still makes sense to someone)

I read about the issue in 2024 regarding automatic switching to edit mode, but that does not happen here.

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I might be wrong as I’m not in front of the synth and I can’t remember off the top of my head, but it sounds like you might be going in to compare sounds. If you search compare or comparing in the manual, you should find info on it

I can partially verify this behavior, and it is odd.

A-1 (2) and A-5 (2) sound the same to me (and A-5 (1) and A-5(2) sound different).

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Hey, I just recently got a Gemini and I’m new to the UDO world. This was confusing me too. @Synf is correct that this the compare mode.

To compare an edited patch in the same location:

  1. edit a patch
  2. the number starts blinking
  3. to compare to the patch previously stored in that location, press the same number and the light stops blinking and you hear the original patch
  4. to return to your edited patch, press the same number again and it starts blinking again

To compare an edited patch to a patch in a different location, it’s basically same process

  1. edit a patch
  2. the number starts blinking
  3. to compare to the patch somewhere else, select that bank and corresponding number
  4. any time you press a number second time, it will start blinking and play your edited patch

This is actually a pretty convenient way to preview the destination you’re saving to.

But if you don’t realize this and are jumping around different patches while tweaking things, it will seem like the second number press is playing a different set of sounds.

The manual does explain this, but like many things, it didn’t really click until I started to play around with it.

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Yeah, it’s actually a great feature, just a bit confusing at first.

I just wish there were someway to tell you’ve moved a knob or slider back to the ‘original’ position.

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yep, the patch/perf number could simply stop blinking to indicate the moved slider/knob is at the patch/perf position/value. One could quickly manipulate every slider/knobs to put them back in place so as to be coherent with the current choosen patch/perf…

It certainly has already been suggested to U.D.O in this form or another similar one…

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Strymon have this feature on their fx pedals, it is a genius feature. When you tweak any knob, the led changes colour to let you know you’ve edited the patch. When you get back to the original value, it changes to the usual colour, green I think.

A simple screen would have made life so much easier, a lacking feature I initially wasn’t concerned about, however, it is the reason I am not keeping the Super G now.

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I quite understand you Jonah.

I for the moment keep the SG, because of its sheer sound capabilities, hoping U.D.O. will eventually come with a firmware update offering enough bugfixes and novelties to patch a bit the hype that, I must confess, wore out a bit lately.

I hope also the S8G editor will also eventually be released, and this will help a lot with the synth.

And well, I just finished my SG desk integration :sweat_smile:

The editor will certainly help but it is not supported by UDO is it? Not sure, anyway I’m not making any decisions right now, when/if the editor comes along I’ll see what that brings to the table.

It is not, but U.D.O. usually helps the creator quite often with the questions he has about the formats of the patches and perfs. Lately his questions take longer to be answered by them.

Let’s hope everything is fine @udo-audio. More or less a month ago, some officials, maybe George, spoke about a soon to be released firmware update…

Word to the wise from a former S6 owner… the first patch for the S6 took a very very (very) long time to arrive.
Enjoy the instrument it is right now, unless one of the bugs is a showstopper for you.

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It seems the SG received already some firmware updates, but the last update (1.26) broke the bender - VCF link, and that is an annoying things that should be quickfixed in about a week or so in a minor FW revision 1.27, and not held for months to be fixed.

But maybe it involves much more changes under the hood to be properly addressed, or the breaking stuff was linked to something that was in the middle of a major refactoring, I don’t know. Being in the IT and maintaining code myself, I know it’s easy to have broad and quick judgement from the outside, and inside, it’s the kind of tube jungle in which Robert de Niro is crawling in Brazil :-).

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I noticed this same behavior last night. Yet more unintuitive nonsense, exacerbated by the lack of a screen.