Is there a way to see what patches are referenced by a performance? I’d like to know what is being referenced so I can take note of them for other performances or copy them over and edit them.
@Feelingthin the memory within a performance is technically completely separate. That is it does not reference a stored patch per - se. You can save a patch form a performance into the patch memory area and then reuse it in another performance.
The idea is that you can keep patches, and edit them at will, without modifying perhaps several performances that use it.
Maybe I’ll take some patches within the factory performances and store them in patch memory so I can reference them for my own performances. That’s all. I’m still unlearning the Prophet 10 way of doing it. Your way is much better. Carry on, thanks!
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