Created a simple Tom Tom patch:
p7_tomtom_v1.s6 (35.6 KB)
Panel settings to start from:
The sound is primarily a combination of a sine wave on DDS1 and Noise from DDS2.
Modulation:
DDS2 modulates the VCF Freq for a little more overall brightness
ENV1 is 1/2 Keytracked and is applied to the following:
- significantly modulating the pitch of DDS1
- self modulating its DECAY for a snappier profile
- modulating the MIX to provide a little more noise in the transient
LFO1 is set to RND in ONCE Mode to slightly modulate the pitch of DDS1 (using a suggestion from @trond.olsen in his recent Dulcimer patch here: Acoustic sounds ) with the effect also increasing slightly with increased VEL.
VCA DYNAMICS are also set to full to respond to changes in velocity.
SHIFT Values:
There’s a little bit of DRIFT (SHIFT + [DDS MODULATOR >> PW]) added also (10-15% or so)
The HPF (SHIFT + [VCF >> FREQ]) is applied at roughly the same position as the VCF FREQ in the picture (around 40%)
An example of what it sounds like without any processing: