Fader behaviour when editing (jump/passthrough/etc) (Super 6)

I’d love to be able to change parameters of a patch while playing without the sound “jumping”. I feel that’s a pretty fundamental feature… am I missing something?

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This has no right or wrong behaviour.

But it has already been discussed here and proposed to be a global settings to be set via a config file.

Mind you, this does not exist currently, but was suggested to U.D.O.

I was not implying that it’s “wrong”, with fundamental feature I meant the possibility to change it

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