Delay tips

A quick and easy tip on how to get a more grainy/vintage delay sound. Also be careful with feedback if you experiment with DDS2 in lfo mode as the master volume will not save you from clipping.

  1. Set DDS2 to noise
  2. Modulate DLY TIME with DDS2 by negative 50-100%
  3. Modulate DLY FB with DDS2 by positive 50-100%
  4. Turn DELAY level to full.
  5. Turn DELAY time to whatever speed (also try with sync)
  6. Turn DELAY feedback to full

Thank you. Will give it a go

I came here to post this tip but I see you’ve already got there!

On the S6 I’ve struggled to find uses for DDS2 in the mod matrix. On the S8 DDS2 (in normal, non LFO range) to oscillator mix works to give some extra buzz but I can’t get it to work on the Super 6 Desktop. Neither can I use DDS2 for amplitude modulation via ENV level or envelope 2 sustain.

The modulations were probably reworked a bit on the newer models. I´ve struggled to recreate some of my Super 6 patches on Gemini, in particular for DDS2 → Delay and delayed LFO1 → DDS modulator. Also, tried an experiment to translate .s6 to .usg but gave up trying to match up parameter ranges – too hard without both synths available.

I thought Super 6 Desktop sound engine was mostly 1:1 with the keyboard, so I assume patches sound identical on both. Right?

That I can’t say. Off the top of my head the Desktop introduced key tracking in the mod matrix so that’s one thing (in the other direction) where they diverge.

Doing DDS2 to FB as per your original post didn’t seem to add anything (maybe just an offset) when I tried it last night. But otherwise the delay time noise mod trick gives a nice lo-fi effect even if it’s at quite a cost of losing DDS2 (no noise in LFO2 like S8/Gemini where I assume you should be able to get the same effect).

To your former points, did you mean DDS2 → Delay? I’ll try to remember to have a go when I get my S8 back up on the stand. I think I found the LFO1 delay different on S6D to S8 too though.

Nice one either way trond (:

Typo from me, meant to write DDS2 :+1: