Here are some performance tips for using sliders to introduce variance when using the sequencer. I’ve included a sound demo below which demonstrates how to perform them on a running sequencer.
Inital synth setup for those who wish to recreate the sound
- Looped sawtooth at fast rate
- Medium vibrato on DDS1+2
- PWM set to full with LFO1 as source.
- PW set to 0.
- DDS1 set to alternative waveform 12. Octave 32.
- DDS2 set to pulse waveform. Octave 16.
- Sync on.
- Drive set to 1
- Keytrack set to half
- Mixed at 35%
- BINAURAL turned off.
- LFO1 LHPHASE set to 0.
- Plucky ENV1 and ENV2 with long release.
- ENV1 inverse modulates ENV1-D and ENV2-D for more exponential response.
- ENV1 looped with keytrack for ratcheting effect.
- Sync on
- Internal delay used
- External reverb used
Slider techniques how they appear and are used in the sound demo
- no slider changes
Bar 02: slowly raising DDSMOD-ENV1
- sync licks
Bar 03: slowly raising PORTAMENTO
- glides between lower-higher notes
Bar 04: slowly raising DDSMOD-CROSSMOD + VCF-DDS2
- more crunch and chaos
Bar 05: slowly raising VCF-FREQ while lowering VCF-ENV1
- smooths plucky envelopes
Bar 06: instantly raising ENV1-A and ENV2-A
- smooth note transitions
Bar 07: slowly raising VCF-RES
- accentuates oscillator and vcf modulations
- significantly increase in loudness. can be handled with a compressor if needed.
Bar 08/09: slowly lowering DDSMOD-CROSSMOD and VCF-DDS2
- smooth oscillator and vcf modulations
Bar 10/11: slowly lowering VCF-FREQ and VCF-RES
- use filter to simulate fadeout