Super gemini patches/perf count error

As seen on website site and full specs download. Should be 128 perf and 256 patches

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At UDO they don’t paint by the numbers, they flow - 512 is many times 128 as long as you can save !

Not only that, MPE Support is totally absent still. We can only hope that Superbooth will bring some news about those fixes.

Since 512 is only 8 x 64. My guess is that initially they might’ve planned to have an extra layer of “banks”. Currently we have 8 performances in 8 banks and then we have side A and side B for a total of 128 performances. But maybe the patch “mode” button should’ve been made to select from 8 bigger banks, instead of just A/B.

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Perf should be easily doubled using the same system as patches, that would be a start